Annexed Units are ground and air forces reformatted by the Vaul. They are altered either directly or built from scratch by Annexed buildings. Some units gain HPs, different and/or enhanced versions of their original powers after being annexed.
Terran
Many biological units are clones or Terrans who have had their minds wiped with advanced technology. If starting from scratch, the Annexed Command Center is renamed as a Command Hub:
- Most ground units lack plasma shielding
- All air units have plasma shielding
Ground
Unit | Details | Counterpart |
Apollo | Advanced combat mech | Thor |
Blitz Tank | Mobile artillery tank | Siege Tank |
Crusader | Heavy fire support | Marauder |
GDP | Seismic engineer | SCV |
OX | Automated excavation drone | MULE |
Peacekeeper | Recon/Rescue vehicle | Hellion |
Phantom | Third generation psychic commando | Ghost |
Savior | Rapid-response cavalry | Reaper |
Trojan | Clone shock trooper | Marine |
Air
Unit | Details | Counterpart |
Apache | Multipurpose support craft | Viking |
Dreadnought | Highly versatile battleship | Battlecruiser |
EMT | Medical transport | Medivac dropship |
Osprey | Construction/Support vessel | Raven |
Siren | Stealth bomber | Banshee |
Expansion Units
Unit | Details | Counterpart |
Fusion Bug (HotS) | Walking radioactive arsenal | Widow mine |
Peacemaker (HotS) | Upgraded Paragon | Hellbat |
Conqueror (LotV) | Aerospace weapons platform | Liberator |
Tremor (LotV) | Plasma assault carriage | Cyclone |
Protoss
As the first "creations" of the Xel'Naga, the Protoss genome is something the Vaul are very familiar with. The fact that they rely on multiple robots is also something that works in the Vaul's favor. If starting from scratch, the Protoss Nexus becomes a Dark Nexus (an Annexed Nexus was too confusing):
- All units have plasma shielding
Ground
Unit | Details | Counterpart |
Architect | Deadly power tool | Probe |
Chaos Archon | Embodiment of destruction | Archon |
Deviant | Khala infidel | High Templar |
Exile | Forsaken warrior | Zealot |
Icon | Ranged combat strider | Stalker |
Invader | Infiltration support drone | Sentry |
Onyx | Nuclear warfare strider | Colossus |
Revenant | Heavy demolitions strider | Immortal |
Venator | Psionic berserker | Dark Templar |
Air
Unit | Details | Counterpart |
Eclipse | Psionic command craft | Mothership |
Forerunner | Refit capital ship | Carrier |
Nighthawk | Air supremacy fighter | Phoenix |
Tracker | Robotic bounty hunter | Observer |
Void Prism | Counter-air/salvage transport | Warp Prism |
Warp Ray | Heavy cruiser | Void Ray |
Expansion Units
Unit | Details | Counterpart |
Eclipse core (HotS) | Semi-complete warship | Mothership Core |
Halcyon (HotS) | Long range battleship | Tempest |
Prophet (HotS) | Time and space master | Oracle |
Mystic (LotV) | Arcane psionics expert | Adept |
Equalizer (LotV) | Robotic support | Disruptor |
Zerg
Biological units like the Zerg react slightly differently to the Annexing process than the other two races. Due to their complex DNA, any alterations risks weakening the targeted unit. Similar to Terran Zerg-bot, annexed Zerg strains are converted into cyborgs with +50% armor, endurance, and attack strength (Transformers: Key to Vector Sigma; Sonic: Roboticizer). At the same time, these strains retain their all their special abilities.
- No Annexed Zerg unit has plasma shielding
Notes
- Current abilities and names will be adjusted as Canon Information gets past development