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I'm not leaving a man behi... never mind. Let's go.

Emergency Medical and Tactical (EMT) Dropships are designed to be one of the fastest transports in existence. They are the annexed counterpart to the Terran Medivac dropship.

Though most the vessel's superstructure is similar to its predecessor, the engines have been replaced with hybridized Protoss Gravitic thruster technology. These appear as arrowheads that alternate between horizontal and vertical positions for high-speed maneuvering. The thrusters can attain warp space jumps and maintain those speeds for weeks without needing to refuel.

EMTs do retain some Medivac medical equipment with some hybrid alien technology. Advanced Protoss medical and nano-technology make healing troops in and outside the ship considerably more efficient. Medical A.I.s instantly adapt nanite programming to accommodate for the biology of all known races. In situations requiring heavy casualties, the ships come with a small complement of Medibots. Once deployed, the little robots hover toward injured allies providing emergency treatment while freeing up resources for field Medics. This makes EMTs invaluable in prolonging the lives of any biological unit on the ground or air.

Special abilities:

  • Heal (autocast) - restores 8 HPs per energy on any targeted biological unit
  • Deploy Medibots - deploys up to 2 Medibots to heal friendly units. Medibots return after 30 seconds to recharge

Campaign Upgrades[]

  • Mass Revive - Heals all biological units in the area of effect to 100% health points. This ability consumes all the EMT's energy when used
  • Tele-sweep (passive) - Dropship uses a Transmatter array to load and unload target friendly units instantly. Device adds an extra +4 transport size worth of cargo

Notes[]

Inspirations:

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