Hyper biopolymer coagulant is the Zerg equivalent to a fire suppression system.
As their structures bleed after taking enough damage, hyper biopolymer coagulant agents are activated to slow down the loss of Creep and dull pain in areas that need to function (Halo: Biofoam; Mass Effect: Medi-gel). Once the attack stops, the structures can begin regenerating health. Hyper biopolymer coagulants contain regenerative enzymes to bolster the healing factor of structures to roach-like levels.
- Adds +3 armor to biological structures
- Increases health regeneration by 50% when not being attacked